![]() The focus here is getting under the plugin cap in the easiest possible manner consistent with a stable game by creating merge plugins for strictly personal use. The solution is to create "merged plugin" files. There is a mod that pops a warning when you hit 139, but people can have problems before that. ![]() The active plugin cap for "Fallout: New Vegas" (FNV) is between 130-140 of both ESM and ESP file types, varying by system.
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